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	<title>Comments on: GBA dev-kit comparison and review</title>
	<link>http://ogtrax.blogsome.com/2005/07/15/gba-dev-kit-comparison-and-review/</link>
	<description>Ogtrax' news and announcements. Some general stuff too.</description>
	<pubDate>Wed, 02 Dec 2009 20:02:52 +0000</pubDate>
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		<title>by: About Dietrine</title>
		<link>http://ogtrax.blogsome.com/2005/07/15/gba-dev-kit-comparison-and-review/#comment-5</link>
		<pubDate>Thu, 14 Jun 2007 13:02:19 +0100</pubDate>
		<guid>http://ogtrax.blogsome.com/2005/07/15/gba-dev-kit-comparison-and-review/#comment-5</guid>
					<description>About Dietrine</description>
		<content:encoded><![CDATA[	<p>About Dietrine
</p>
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		<title>by: sumiguchi</title>
		<link>http://ogtrax.blogsome.com/2005/07/15/gba-dev-kit-comparison-and-review/#comment-4</link>
		<pubDate>Wed, 14 Dec 2005 14:30:22 +0000</pubDate>
		<guid>http://ogtrax.blogsome.com/2005/07/15/gba-dev-kit-comparison-and-review/#comment-4</guid>
					<description>I have been using HAM and HEL libraries in a Visual HAM environment for developing for GBA.  I am new to it, but it is a ton of fun - I had not heard of SV4 - but am going to look into it now.  By the way - there is a GBA, DS, NES Dev competition - it just started a few days ago - ends on Jan 1.  Check drunkencoders.com!</description>
		<content:encoded><![CDATA[	<p>I have been using HAM and HEL libraries in a Visual HAM environment for developing for GBA.  I am new to it, but it is a ton of fun - I had not heard of SV4 - but am going to look into it now.  By the way - there is a GBA, DS, NES Dev competition - it just started a few days ago - ends on Jan 1.  Check drunkencoders.com!
</p>
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		<title>by: King of Echidnas</title>
		<link>http://ogtrax.blogsome.com/2005/07/15/gba-dev-kit-comparison-and-review/#comment-3</link>
		<pubDate>Fri, 29 Jul 2005 01:36:36 +0100</pubDate>
		<guid>http://ogtrax.blogsome.com/2005/07/15/gba-dev-kit-comparison-and-review/#comment-3</guid>
					<description>Well, this sounds interesting!
Cant wait till its available to play, but as you say its not a priority so it could be a while.
Oh well...Good luck on all your projects!</description>
		<content:encoded><![CDATA[	<p>Well, this sounds interesting!<br />
Cant wait till its available to play, but as you say its not a priority so it could be a while.<br />
Oh well&#8230;Good luck on all your projects!
</p>
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