Lack of updates
I have been quite busy lately, and almost forgot about this blog. I’m not dead if anyone wondered.
Recently a friend asked me about a good 3D graphics API for beginners. I have tried lots of them before, and gave him some info. I like making them myself, but my friend sent me something he made in short time with Irrlicht. I was impressed, cause when I tried Irrlicht some time ago, it was not that great. So I immediatly got interested in it again. So I downloaded the newest version, and were amazed at how good it had become. So now I’m currently in progress of setting up a basic framework, which I will use for some of my future & current projects. I will be utilizing Irrlicht for graphics & input(might use another input API later), FMOD for sound & RakNet for networking. I might even use this for the OgtraX Game Engine. But that would require a huge rewrite, but the benefits are great. Since OGE at the moment is DirectX9 only I’m limited to Windows. With Irrlicht I can use DX9,DX8 & OpenGL, and Irrlicht is linux ready, meaning OGE will reach out to a larger userbase.

